Can someone help me with background to sprite collision? I posted the details on SMILEBASIC Source, so please answer me on my thread under programming questions. It's called "collision help?".
any help is appreciated. :)
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Here is another screen shot of the code, just lower than the other one.
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Can anyone help me use BGGET to make a sprite collide with layer 2 of the map? Also, I want the sprite to appear on the little island in the middle of the map.
Any help is appreciated. :]
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I didn't know if you were new here or not.
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anyone have the latest fnaf key? I tried Q34NX5ZP but it didn't work...
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thanks! but now im watching petit professor 3d
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Well it would be nice to know how to animate sprites while moving them.
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Thanks! I will be online in about 3 to 4 hours, so I can't respond until then.
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Looking for a teacher.
I'm looking for someone with experience to help me learn more on how to use smile basic. I already have some knowledge of smile basic but, I still need help with things, such as...
-animation with sprites
-background tiles
-sprite collision
-and a lot more
Just comment if you want to help me. :)
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if you mean smilebasic, then just go to the nintendo eshop and search ”smilebasic”. Btw, it's download only.
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Can anyone help me use sprite to background collision? Any help is appreciated. :]
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try using...
B=BUTTON()
IF B AND 1 THEN GOTO @MVUP
IF B AND 2 THEN GOTO @MVDWN
IF B AND 4 THEN GOTO @MVLFT
IF B AND 8 THEN GOTO @MVRIT
Instead of...
BOTTON=BOTTON
IF BOTTON AND 1 THEN GOTO @MVUP
IF BOTTON AND 2 THEN GOTO @MVDWN
IF BOTTON AND 4 THEN GOTO @MVLFT
IF BOTTON AND 8 THEN GOTO @MVRIT
It was all in the screen shot I posted.
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Here, hope this helps!
Btw, the only missing lines are...
VSYNC 1
GOTO @MOVE
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