There's one included in Spooky Maze (RAYCAST.LIB): QK4N3PZF
0そうだね プレイ済み
nice, this one does not crash anymore
0そうだね 未プレイ
Yeah,. The only other way to share software is via PetitModem.
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yeah, QR codes store too little data.
The ideal option would be to have the ability to save the files directly to the SD card... but apparently Nintendo doesn't like the idea.
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DIRECT mode is kinda like MS-DOS, hehe
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oops, the first line should be
DIM TARRAY[3]
0そうだね プレイ済み
It's used to store numeric or string values just like one dimensional arrays, but packed into a label.
In my example I used several DATA commands but I could also use a single one. It's just easier to read like that.
You can even read a DATA label into an array with the COPY command.
DIM TARRAY
COPY TARRAY, @DATALABEL"
? TARRAY[2]
@DATALABEL
DATA 100
DATA 200,300
END
0そうだね プレイ済み
take a look:
ACLS
SPSET 0,304,208,16,16
SPSCALE 0,2,2
SPOFS 0,180,120
WAIT 60
SPANM 0,"UV","@CAT_ANIM",10
@CAT_ANIM
DATA 4
DATA 10,256,208
DATA 10,272,208
DATA 10,256,208
DATA 10,288,208
END
0そうだね プレイ済み
This is pretty cool. I have a few comments, though.
1- disable "wrap text" in the options and break the lines yourself.
2- you should give examples of animation using labels containing DATA. They're easier to visualize and understand then arrays, I think.
3- The "UV" animation target uses the coordinates to the sprite image in the graphic page (GRP).
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Yeah.
TO, STEP, PI and MML aren't properly tagged as reserved and can be used as names for variables and user-defined functions.
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If you want to use petit modem properly you should really invest in a cable and a splitter.
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Is Ao Oni that game with the blue Barack Obama?
2そうだね プレイ済み
look at the playcoins and steps characters
1そうだね プレイ済み
yeah, it might be the 3DS's own font.
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(of course I haven't see anything apart from that screenshot so that's just speculation)
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