hmm I really like this and I really like the gun by (what im guessing is) a backpack, we had started a test title screen but this one looks great, I also have a nice background to go with it, the button (load, new, settings) would be on the bottom screen with some other things but its great so far.
oh so btw i remembered, so if its not too much trouble i need some sprites of the weapons too, like not the barrels but the gun itself for shops and showing on the map because we need an easy way to tell them apart on the map, anyways basic stuff like ak47, pistols, sniper, rocket and gatling, whatever you think fits the best.
thank you again for these great sprites, they help a ton!
yeah exactly! I lot I will do the long/wrong way just because its simpler, but yeah a lot of stuff is really rigged to blow.. I want to make something that detects if there is a syntax error to stop the program from crashing instead of just unknowingly crashing and losing progress..
Yeah im working on that stuff, though ive hit a bit of slowdown so I need to redo the code a bit lol. (cause of the fast speed I made it I did some stuff wrong..)
k night and be back soon im hoping to finish soon on the update also i need the code for enemy movement with circle pad if you have it cause i think you said you had it otherwise its fine ill get it.
hiiiiiiiiiiiiiiiiiiiiiiiii WELCOME BACK I MISSED U SO MUCH LIKE YAY GIANT PARTY!!!!!
also dang yeah my phone been playing the ncs nonstop playlist.
the one we love to listen to, other than your rock music
*glude breathe comes on*
hah love this one!
ok back to code and to see your other message!
another way is to do
ACLS
X=0:Y=0
While 1
VSYNC
STICK OUT SX,SY
INC X,SX*2
INC Y,-SY*2 '(*2 MAKES SPEED FASTER BTW)
SPSET 0,0
SPOFS 0,X,Y
WEND
this should work unless I forgot something