How do I make variables global throughout all slots?
I have some variables in "Slot 1" that are essential to some graphics. But, when I return to "Slot 0" or even if I use that variable in the same slot, it sets that variable to equal 0. What do I do?
There is a problem were when I set the program on XSCREEN 2, it only allows me to use 0-1 layers instead of 0-3 layers when I use BGPUT. Even when DISPLAY is 0, this problem still happens. Help
Well, if your wanting to make a game, your on the wrong screen. What your on is something else. If you want to make a game, you have to code it first, with a coding language called BASIC.
Garry's Mod would require knowledge on how to use the Raycasting Library, which it is difficult for me to learn, let alone, master. It is the same with Minecraft (Unless you mean a 2D version of Minecraft, then that would be easy to make)
Also, here is another problem: (COPYRIGHT)
How do I recreate the effect thing from the Main Menu of PC2?
Is there anyway I can recreate that Effect thing from the Petit Computer DSIWare Main Menu, where the word 'Petit Computer' was going towards the top-left?
To add on to what Nathaniel said, You must ALWAYS Do XSCREEN 2 in your program to switch the Keypad on the Lower Screen to Nothing. Display 0 and Display 1 switches between what The Program is using.
For examples,
Display 1
Print "Hi
SPSET 0, 1
Puts "Hi" and a sprite to the bottom screen. To switch back to the top screen, say DISPLAY 0.
But, the only way to transfer files from Petit Computer 2 to SmileBASIC is with
A. PetitModem
B. Copying everything line-by-line to SmileBASIC
C. Find a program created by a user that can transfer from Petit Computer to SmileBASIC OR Read QR Codes
Yes! I've used Petit Computer 2 a lot, but then I switched to SmileBASIC. It started out a bit confusing, but everything became very easy. SmileBASIC is MUCH MORE easier then Petit Computer 2 with EVERYTHING. Trust me, SmileBASIC is worth getting, and it is the best replacement of Petit Computer 2!