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ShadowCX11 ShadowNyan2002
カナダ
誕生日01/27
ゲームの腕前上級者
利用したゲーム機Wii U/ニンテンドー3DS
フレンド1/100
フォロー13
フォロワー11
投稿数1
そうだね数25
取得日時

プロフィールコメントは運営者が非公開にしています。

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ShadowCX11 ShadowNyan2002
HTTPS://SMILEBASICSOURCE.COM HTTPS://SMILEBASICSOURCE.COM HTTPS://SMILEBASICSOURCE.COM HTTPS://SMILEBASICSOURCE.COM HTTPS://SMILEBASICSOURCE.COM HTTPS://SMILEBASICSOURCE.COM HTTPS://SMILEBASICSOURCE.COM HTTPS://SMILEBASICSOURCE.COM HTTPS://SMILEBASICSOURCE.COM HTTPS://SMILEBASICSOURCE.COM HTTPS://SMILEBASICSOURCE.COM
3そうだね
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ShadowCX11 ShadowNyan2002
Did you make sure you gave your 3DS some food? Maybe it's tired.
3そうだね
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ShadowCX11 ShadowNyan2002
Yeah. Randomouscrap is blaming me for it, even though I was playing MC:Win10 (or MC:PE) with a friend, then played a game on Steam. He sent me a pretty nasty email, and when I went to go on MS Edge to go on a website, I saw the email on the live tile. He said I'm worthless, even though he doesn't know I did it for sure. I didn't do it.
2そうだね
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ShadowCX11 ShadowNyan2002
If you're in Anonymous, you can't talk about it. You're a liar (or someone that's about to be kicked out).
1そうだね
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ShadowCX11 ShadowNyan2002

Could somebody make a Rich Text Format editor?

I think that would be pretty cool to see! Of course, font and font size would be a bit of a pain...
0そうだね
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ShadowCX11 ShadowNyan2002
It sucks they removed CLEAR as a normal command. It was so useful!
0そうだね
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ShadowCX11 ShadowNyan2002
For button input in a game, use BUTTON(). There are multiple parameter choices for getting what button(s) are being pressed. Also, if you haven't already, check the reference on smilebasic.com
2そうだね
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ShadowCX11 ShadowNyan2002
SmileBASIC is pretty close to JS, but many syntax differences exist like - Functions are declared with [COMMON] DEF FUNCNAME[$/%/#](args...) [OUT RET1...] and END, instead of function [window.]funcname(args...){ and } - To declare a variable, you need to use # (real, or with decimals), % (integer, or no decimals) or $ (string). If you don't specify, real (#) is used - Check smilebasic.com for more
0そうだね
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ShadowCX11 ShadowNyan2002
That's freaking awesome though!
1そうだね
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ShadowCX11 ShadowNyan2002
Hope you're not planning on releasing this, or the Copyright Takedown will be real!
0そうだね
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ShadowNyan2002 ShadowNyan2002
運営者により削除されました。 コメントのID : 3DB-NBL7-BXM-ZM96-HNL-4C8X
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ShadowCX11 ShadowNyan2002
I'm supposed to be working on the server, but my tablet's broken, so I have no access to an IDE...
1そうだね
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ShadowCX11 ShadowNyan2002
No problem!
1そうだね
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ShadowCX11 ShadowNyan2002
On smilebasicsource.com, there's a Raycaster maze that comes with a library.
1そうだね
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ShadowCX11 ShadowNyan2002
So have you even started on actual gameplay yet? I may not have SB, but I had PTC, and I can tell you that it will be important for you to do concept demos.
1そうだね
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ShadowCX11 ShadowNyan2002
Check out smilebasicsource.com. Exactly what you're looking for!
4そうだね
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ShadowCX11 ShadowNyan2002
I made another encryption method called RICE (Random Integer Combination Encryption) myself. Pretty nooby, but it works!
1そうだね
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ShadowCX11 ShadowNyan2002
Sweet!
0そうだね
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ShadowCX11 ShadowNyan2002
@Frank? The comfirmation email always seems to go to spam
1そうだね
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ShadowCX11 ShadowNyan2002
Uh, the title screen shouldn't be first. Always do gameplay first. You can use the new and improved Raycaster engine for the main part of it. But seriously, do the actual gameplay plz
2そうだね
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