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返信[17]
親投稿
*J.P.* DEV NEWPICY3
its 4am and i honestly cant do anything else so uh here is da key.. yey. anyways i did some stuff but enjoy this sandbox-ish one where you can- SHOOT! (just remembered i forgot to move the enemy into the map oops um uh yeah..?) you can also use the aimer by pressing (i think) L (maybe R..?) press Y to shoot press B to shoot backwards press A to use nonexistent objects and hold open doors.. Zzz
2そうだね
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*J.P.* DEV NEWPICY3
lets just say.. "it needs work. a LOT of work." but here is the very early build of the bottom screen
7そうだね
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*J.P.* DEV NEWPICY3
LIGHTNING EFFECTS!! huh what about.. FIRE EFFECTS?! idk lol.
4そうだね
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*J.P.* DEV NEWPICY3
um. should i be worried..? the bullets are asking me not to kill them but wat. i wasnt killing them i was just erasing them them remaking them then clearing them then- ok ill stop. anyways onto the bottom screen yey i mean dang i avoided it so long.
3そうだね
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*J.P.* DEV NEWPICY3
just for fun i added a day/night cycle but it need uh some work. anyways.
2そうだね
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*J.P.* DEV NEWPICY3
map glitches are getting pretty bad... how far will it go?!
1そうだね
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返信[3]
親投稿
*J.P.* DEV NEWPICY3
BGFILL (layer),xinbgmeaning1is16pixels,yinbg,xtogoto,ytogoto,tilenumfromsmiletoolthingy (*queue silent evil laughter realizing how hard it will be to read that let along understand it lol*)
0そうだね
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返信[6]
親投稿
*J.P.* DEV NEWPICY3
hey this is really good! i wonder if putting every tile on every layer causes it to crash or maybe causes it to slowdown a ton as i can see that happening with so many tiles but the dimension 63X64 should work (if anyone like me cares about the extra tiles) anyways thanks.
0そうだね
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*J.P.* DEV NEWPICY3
ive mannaged to make the map a ton bigger by using the idea of just making the map editor useful. this is scaled down to 0.01 size. um so expect a new map idk theres sooo much room idk what to do with it all... open to map ideas/map makers. anyways just finished squashing those pesky wall bugs or well i hope.. i did my best to mostly fix getting stuff but i will add a thingy for emergency sake.
1そうだね
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*J.P.* DEV NEWPICY3
stringy bullets! lol i made bullets that cast a string or rather rope/line. it could possibly be used for maybe fishing rope if we ever needed it but i dont see how it could ever be used for that. >key coming in a few hours so dont ask yet.
0そうだね
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返信[16]
親投稿
*J.P.* DEV NEWPICY3
so before you take that as a no let us explain a bit more: we just dont want to have too many on one thing but there is never too much help so when the new key comes (hopefully tonight) if ya can you should look over it and see if theres anything you know how to do or something to add or fix or idk. just see if theres any specific area you would be good in coding that possibly were not. tbc
1そうだね
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返信[5]
親投稿
*J.P.* DEV NEWPICY3
huh does the saving still work?
0そうだね
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返信[11]
親投稿
*J.P.* DEV NEWPICY3
would be nice to have a (even if not finished) version of it to at least start using. new key is ALMOST READY I just need a few more things I think (cause we had agreed only when ready enough to give a new version) also for everyone else hello and welcome to #12!! weve got uh some chips I think.. maybe some drinks..? jkjk but welcome.
1そうだね
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返信[10]
親投稿
*J.P.* DEV NEWPICY3
hah I love first jokes lol anyways WELCOME ALL! I made some cool stuff ill share in posts later (last night) but our internet was down so I couldn't make any posts but I will, we have a putluck to go to today so ill be gone for a few hours but anyways. @★ωαггïøř★: it really depends on your skills, is there any area you are especially good in doing or something? @Ethan SF: ok but when you can it
1そうだね
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返信[50]
親投稿
*J.P.* DEV NEWPICY3
flashlight defence..? idk lol but good progress.
0そうだね
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返信[3]
親投稿
*J.P.* DEV NEWPICY3
there is one good game that is pretty much fps, ill try to find a key but no promises.
0そうだね
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トピック
*J.P.* DEV NEWPICY3

*AfterWar Development Discussion #12*

same stuff as the last 11 ones, if you are new though and dont know just ask. updates still will be posted here, PLEASE REPORT INTO HERE IF YOU ARE PART OF HELPING OR JUST WANNA TALK. anyways welcome to #12 guys, the more we go the better it will get. we are really close to starting gameplay but we still need a few more things! yay
9そうだね
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返信[14]
親投稿
*J.P.* DEV NEWPICY3
yeah
3そうだね
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返信[93]
親投稿
*J.P.* DEV NEWPICY3
ah ok um so this or next is the last so ima just make the new one right now IF YOU SEE THIS PLEASE COME TO THE NEXT ONE RIGHT AWAY IF YOU CAN
0そうだね
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返信[14]
親投稿
*J.P.* DEV NEWPICY3
dang i could have helped earlyer with this... next time.. :/
1そうだね
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