This is why I think we 3ds owners over here in the west should have Japanese Symbols. It makes communication with Japanese players difficult, given that The east *Japan* have English. Come on Nintendo....
Hm, I see what you mean. I guess I can learn the basics to creating a Text Adventure, make this and publish. Learn things about making a Real Program and recreate it and basically it'll be a Re-mastered Version. I doubt i'll ever learn RayCaster. Maybe to complex to learn at my age right now. But I find my Concept kinda unique, and I wanna do something with it.
*CONTINUING FROM LAST POST*
A text Adventure should/could be easy to learn and do. With that this could release within 6 months. But a real "Game" could take a year, EVEN PROBALY 2! Learning, Graphics, Drawings, Concept works and more. I don't know what to do. Oh well.
Have you ever been frightened by something? Lets say, leaving your room in the pitch black darkness lurking infront of you. In many cases you have your *pet* Dog with you, thinking you're safe from everything in the darkness. Well I want to base the concept around that. But Idk if it should be a Text Adventure or an actual "Game". Given that I don't know much, *OUT OF SPACE*
You should zoom the cam out a little more, this will make it a bit more comfortable. Also, maybe make the touchscreen use the mining/building, take Terraria 3ds for example.