@Devon I was thinking porting the engine (If it doesn't infringe copyright) and loading my purchased game assets from the SD Card. You would still need to purchase the game to use it.
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I wonder, can handle 3D games like DOOM? That would be a fun project to port. Albeit, it would run much slower than compiled code, but it would be a nice POC.
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That's sounds great! Can we utilise the full resources of the 3DS or are we stuck in a limited sandbox? So, are you guys planning on doing coding competitions?
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Is this a full-fledged BASIC interpreter? Writing Snake would be an interesting task.
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