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Meh vincent96485
アメリカ
誕生日非公開
ゲームの腕前中級者
利用したゲーム機ニンテンドー3DS
フレンド-/100
フォロー-
フォロワー-
投稿数19
そうだね数10
取得日時

meh....

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Meh vincent96485
2そうだね
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Meh vincent96485
You can make custom fonts. It's really easy. Here's an example where I made a custom font: RK3K46D.
0そうだね
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Meh vincent96485
A better choice would be almost any other device with internet access. The 3DS browser isn't very good.
1そうだね
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Meh vincent96485
Thought I'd share the beta. There are some new mobs, abilities, a timer, and a rudimentary scoring system. 432PJECD
4そうだね
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Meh vincent96485
Step #1 Type: PRINT "Hello World!"
0そうだね
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Meh vincent96485
If you want to be more authentic, use the A just above middle C.
0そうだね
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Meh vincent96485
I lost my TI-84, so I used SB to do some homework. :/
13そうだね
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Meh vincent96485
It's an arcade game from the early 80's. Look it up, it's a really fun game. :)
0そうだね
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Meh vincent96485
It reminds me of the dude in Elevator Action.
1そうだね
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Meh vincent96485
I like the concept. Not sure if you know this, but by changing some stuff you can make it where you can use the full width of the top screen. Keep up the work!
0そうだね
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Meh vincent96485
This is the first of the microgames. Grab the fruit before time runs out. This is still a WIP, so no key yet.
1そうだね
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Meh vincent96485
All of the new items have been coded except for the blue flame ghost thing.
0そうだね
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Meh vincent96485
I've been slowly making custom sprites for my game. It's fun to tinker with this kinda stuff when I have the time.
3そうだね
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Meh vincent96485
More cowbell. Also, it'd be cool if you added some combos like Sabin Figaro's Blitz attacks from FFVI.
0そうだね
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Meh vincent96485
Cool sprite. I would recommend making something more simple since you don't know how to code yet. Also, I would try to avoid using copyrighted material.
1そうだね
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Meh vincent96485
I hope that more people will get interested in making games rather than sharing a port of copyrighted material.
9そうだね
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Meh vincent96485
Most WarioWare microgames consist of button mashing, so I don't think it would be too hard. I'm currently working on a framework for a community based WarioWare-esque game. I hope to include enough documentation and microgame examples to give non-programming people a general idea of how to make one of their own. Maybe I'll get this off the ground soon.
2そうだね
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Meh vincent96485
PICO-8 is the closest thing I know about. The coding is based on Lua, so it's a bit different from SmileBASIC. I dunno if you played it, but Celeste was made for PICO-8 before it was ported to SmileBASIC...in case you were looking for an example.
1そうだね
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Meh vincent96485
Blanking Icemaiden...
2そうだね
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Meh vincent96485
Things are coming along nicely.
3そうだね
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