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OlOOlOOl pi_r_round
They haven't released it for the European market yet. :(
1そうだね
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OlOOlOOl pi_r_round
There are two commands related to exponents. I'm not sure which you want to know about, so this screenshot has a bit of information for each.
0そうだね
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OlOOlOOl pi_r_round
SmileBASIC is a programming language. It can be used to write programs that'll run in the 3DS.
3そうだね
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OlOOlOOl pi_r_round
Maybe I don't understand what you're trying to do, but this works on my 3DS.
1そうだね
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OlOOlOOl pi_r_round
Have you watched the YouTube tutorials about background detection by "PetitProfessor3D" ?
0そうだね
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OlOOlOOl pi_r_round
Yes, but the quality is very low: 8-bit samples at about 8K samples/second. Look up the MICSAVE command in the help.
0そうだね
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OlOOlOOl pi_r_round
Sorry, I thought I previously had this working, but trying this morning, I can't get it to work. Hmm... maybe I was thinking about a different programming language. Anyway, I did come up with a sort of work-around. If you want to have a look at it, the key is in the screenshot.
1そうだね
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OlOOlOOl pi_r_round
Try putting your array name after the DEF statement's OUT, like this: DEF x OUT y[] or DEF x OUT y$[]
0そうだね
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OlOOlOOl pi_r_round
Have a look at "menu framework". The download key is in the screenshot.
0そうだね
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OlOOlOOl pi_r_round
Smooth scrolling might take some effort, but regular line-by-line scrolling is easy. Check out the SCROLL command.
0そうだね
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OlOOlOOl pi_r_round
Yes it is. Variables with a "$" at the end of their name (such as NAME$) hold strings. Those without, hold numbers.
0そうだね
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OlOOlOOl pi_r_round
A variable is like a sheet of paper that's been assigned a name (like MONEY, HEALTH, AMMO). You can write & read a different data (number or letter) on each sheet and reference the data by using the name assigned to the sheet. An array is like a booklet of those sheets that are referenced by booklet name and page number. TREASURE[5] would be for page 5 of the booklet named TREASURE.
1そうだね
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OlOOlOOl pi_r_round
Try the LEN function.
3そうだね
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OlOOlOOl pi_r_round
There's the download key if you don't feel like typing in the source code. (It's the key at the top.)
2そうだね
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OlOOlOOl pi_r_round
Trying to emulate a bug's path in a confined space. Added some effects so now it's more like a psychedelic firefly.
18そうだね
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OlOOlOOl pi_r_round
I read a story a long time ago about a girl who could write fantastic stories. Her inspiration was the shapes she saw in stains on her bed-side rug. Then one day she came home and found her rug gone. Her mother had decided to wash it.
1そうだね
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OlOOlOOl pi_r_round
Hmm... I see a racehorse.
1そうだね
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OlOOlOOl pi_r_round
Here's the code that waits for the player to press the A button before moving onto the next round.
0そうだね
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OlOOlOOl pi_r_round
I noticed the rock/paper/scissors selection was a bit erratic, so made these changes.
0そうだね
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OlOOlOOl pi_r_round
Ok. I'm not entirely sure how you wanted it to work, but I've altered two button-checking areas and it seems to work ok for me. It's the program "RPS" in the screenshot. p.s. I renamed your @labels so I could better understand the branching.
0そうだね
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