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V360 TheV360
RGRPG2 devlog: I finished up the second map and inventory system! Also, debug mode now shows events on the screen! Still need help with the HIT() function.
8そうだね
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V360 TheV360
RGRPG2 devlog: added some stuff and cleaned up the code. Unfortunately, not much has changed in the past week, as real life happened. RGRPG2 will be released late May and will have an even bigger world this time, and more ARG-like puzzles! The only thing I'm having trouble with is the battle system. I can probably program everything else well, but I need a function for calculating damage.Thank you
5そうだね
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V360 TheV360
RGRPG2 devlog: Reverse engineering the save file and changing your name will let you go here and talk to the narrator. It gets meta fast.
1そうだね
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V360 TheV360
RGRPG2 devlog: Props are working perfectly! Now on to events, which are read into an array, but don'tdo anything yet.
2そうだね
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V360 TheV360
Help, I keep getting an "out of memory" error at 54! DEF R(T) READ T RETURN T END
0そうだね
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V360 TheV360
SmileBASIC?! Are you okay?! (not april fools, this happened)
4そうだね
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V360 TheV360
I HAVE MADE A MISTAKE
1そうだね
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V360 TheV360
coming soon (for real) it will have 20-30 maps more mazes more puzzles better battles more lore it will release soon™
2そうだね
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V360 TheV360
REALLY GREAT RPG is FINISHED! tell me wat u think in the comments
0そうだね
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V360 TheV360
coming soon (soon being saturday)
4そうだね
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トピック
V360 TheV360

PSA: PChicken isn't the real PChicken

The real PChicken got b@nned for calling out Randy SB (now named PChicken). Randy SB apparently was the one that falsely reported him. Just letting everyone know.
14そうだね
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V360 TheV360
Caught it the frame that the unusable keys appeared. (Usually the [.], [/], and [@] keys don't show up on the special keyboard)
0そうだね
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V360 TheV360
Here, have an (unfinished) graphing calculator. Key is in the picture. (I'm working on a new version from scratch with a new UI and way of graphing problems)
7そうだね
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V360 TheV360
Pascal's Triangle!
6そうだね
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V360 TheV360
V360Calc Progress - All functions are either working or are almost finished! The only thing I need to do now is know what functions I should include in the function editor. Also, are Sin¯¹, Cos¯¹, and Tan¯¹ necessary? They're a pain to write error-correcting functions for.
8そうだね
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V360 TheV360
V360Calc Progress! Function editor is coming together. Probably won't make a Math menu,sorry.(It may be added in the future) I'm impressed with how the function editor works. It detects syntax errors and doesn't let you create them. Even while backspacing! Just… I don't recommend using the function editor code as an example. It's very messy and inconsistent.(haven't decided what blank buttons are)
3そうだね
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V360 TheV360
._.
4そうだね
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V360 TheV360
This is what happens when you put a string into a function and force table mode to view it. inf#=POW(&h7FFFFFFF,34) NaN#=inf#/inf#
4そうだね
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V360 TheV360
V360Calc progress - The Window bottom screen is coming together very well!
3そうだね
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V360 TheV360
programming in this language is so much fun
3そうだね
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