Yes! The stage looks great! Could you give us a hint at the new challenger?
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Yeah, I noticed there were 2 versions on the sprite files.
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Oh, thanks! I was wondering how to fix it!
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Oh, ok. Atleast this isn't a complete waste of time then. How would I port it over?
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@Ed Yup! Finally got around to getting it! For now my biggest project is just reskinning the Mario Maker game, but this summer I'm gonna learn more about actually making games. Changing sprites is already helping me understand how sprites work.
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What is Jump_Edit2? I think I have Jump_Edit1...
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Doh! Will I be able to move the sprite sheet over to the updated version?
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When I'm in the maker menu, the pipes look normal, but when I'm playing the level, they have the default sprite...
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Mario Maker 3DS Edition Log: I got the pipes, and invisible blocks, and cannons (not all). But there is a problem with the pipes. See comments.
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Mario Maker 3DS Edition Re-Sprite Log: I got the Super Mushroom, 1-UP Mushroom, Starman, and the Boomba. I also have edited the UI in the bottom right corner, to indicate how many hits you have. The black mushroom is just supposed to be an empty slot. I also have a stomped Goomba animation.
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Mario Maker 3DS Edition Re-sprite Log: I have the checkpoint flag, item and brick blocks re-sprited. I even have the checkpoint flag transition from the white to red. I can't wait to get the rest of this done!
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Yeah, I'm definately not uploading it. Incase I upload some actual programs later. But this is the sprite sheet. The only way you can make it like MM is if you re-sprite on your own. That is what I'm doing.
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Thanks to Raimondz for telling me how to re-sprite games! I have started re-spriting a Mario Skin. I have gotten all of his animations so far, including the level scrolling speed sprites. I can't wait to sprite more!
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