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返信[35]
親投稿
*J.P.* DEV NEWPICY3
well if you guys want i can give a VERY early demo of my game, its basically a main menu with parts of the game (setup) just a map to walk around, a jumping code. the main part right now is the menu. but if i can get collision working then i can begin gameplay
0そうだね
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返信[33]
親投稿
*J.P.* DEV NEWPICY3
are you saying you dont have a nnid, (wait nm, you do) you dont need email, do you? if if says to add one there should be a button that lets you skip it.
0そうだね
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返信[25]
親投稿
*J.P.* DEV NEWPICY3
ah, very nice, well made. maybe add choises instead of 1,2,3 cause sometimes i would accidentally press something else and restart..
0そうだね
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返信[23]
親投稿
*J.P.* DEV NEWPICY3
well, sp collision is easyer, im talking about bg collision, where the sprite hits bg tiles it stops it like a wall, like tile 422 were touching my sprite it wood stop it
0そうだね
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トピック
*J.P.* DEV NEWPICY3

scrolling text help, for end credits.

i would like scrolling text for my end credits, like going upwards, like a movie end credits. is this possible?
2そうだね
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返信[21]
親投稿
*J.P.* DEV NEWPICY3
nm about what i said.. got it, but theres only one thing holding me back from my game and helping you, the collision, once this is added i can release my game within ..3 days..? or less if all goes well, but i dont know how to do it.. :( i have tryed but with no luck.. i need help, anyone.. well other than that small most important thing im basically ready for launch of beta S.W.
0そうだね
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返信[1]
親投稿
*J.P.* DEV NEWPICY3
i have a code you could use, here brb
1そうだね
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返信[18]
親投稿
*J.P.* DEV NEWPICY3
yeah i wrote 500 lines of code last night.
0そうだね
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返信[42]
親投稿
*J.P.* DEV NEWPICY3
ok yay! that helped me soo much!!! i got story mode going and some customization, like names, age, stuff like that. still puzzled how to devide 7 when theres 2-26 going 4 at a time.. well its almost ready
1そうだね
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返信[40]
親投稿
*J.P.* DEV NEWPICY3
so.. IF CY==26 AND BUTTON() AND #A THEN GOTO @example it dosent work for me, i works without the button stuff but not with, what is wrong with it?
0そうだね
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返信[39]
親投稿
*J.P.* DEV NEWPICY3
lol i might as well change my name to "copy" as thats all i do. do you know who i am?
0そうだね
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返信[1]
親投稿
*J.P.* DEV NEWPICY3
*ive never done this but im assuming you can do like*, if y=100 (lets say 100) and X=100 and button pressed() #a then (whatever you want it to do) this is just my assumption so i might be totally wrong, or use sprite collision, if the mouse sprite is touching whatever button sprite and button is pressed then do whatever.
1そうだね
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返信[7]
親投稿
*J.P.* DEV NEWPICY3
well sorry bout the shortness of that, i kinda rage quit when i accidentally pressed "quit when making the message, instead of confirm. but yeah my discoverys are bringing on nice learning stuff, very helpful, $ and all.
0そうだね
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返信[6]
親投稿
*J.P.* DEV NEWPICY3
well i had written a big chunk but pressed quit so heres what i said in short lost bunch of stuff. main helper in my game 3ds break. he made some stuff, collision, few sprites, now they gone. mad. but all good cause homie C.norris helping me now.
0そうだね
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返信[4]
親投稿
*J.P.* DEV NEWPICY3
yep, and tell me exactly, what do you mean "miiverse game" like a copy of miiverse? idk how it could possibly be helpful..? or as an idea i just (3.67 seconds ago) had, (idk if you were already thinking this) like miiverse is being attacked and we must SAVE MIIVERSE! haha lol. yay. anyways.. oh and sorry this message is so late, my mom was being *ahem*, the opposite of nice *cough* school *cough*
0そうだね
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返信[22]
親投稿
*J.P.* DEV NEWPICY3
well.. yep.. you know all my (mini)games secrets.. i trust you wont give em all away.. so.. uh.. i spent a few hours on that.. uh.. tell me what you think.. yeah.. in detail if possible..
0そうだね
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返信[21]
親投稿
*J.P.* DEV NEWPICY3
..a trap devised by all *most of* his old enemys (not the dead ones) to delete him from existence using a machine called.. The existence, a machine that takes all history made by a person.. and erases all of it and him.. bringing back all enemys, chaos will break free.. ends with them turning machine on.. To.. ..Be.. ..Continued.. a story made off of Stick Жarfare©, The Betaverse Chronicles
0そうだね
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返信[20]
親投稿
*J.P.* DEV NEWPICY3
old enemy, now remember, THIS HAS NO OFFICIAL PART IN THE MAIN GAME, only as a mini game, (could lead into Stick Warfare 2) (lol jk, id be surprised if i even get as far as 3.0 update.. lol) so our main character goes on a hunt for the enemys, blah blah blah... he finds them and they all live happily ever after.. BUT NO.. THERES MORE.. he dosent get the enemys, the enemys Win. its a trap..
0そうだね
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返信[19]
親投稿
*J.P.* DEV NEWPICY3
finished it in like an hour, so i decided to make a built in secret mini game, sadly, an ... i dont want to say it... fine... ill say it.. text adventure.. haha lol, its a hidden button on the menu.. so funny.. its about.. i have no idea! cool right! jk so the main thing is that.. well a lot of the main games random stuff leads up to the games main charicters parents being kidnapped by an
0そうだね
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返信[18]
親投稿
*J.P.* DEV NEWPICY3
ah, yay! finally found this place! took a while but got done. finally i can code without my DSI! btw im just here to copy down that "texttalk" as i dident fully understand it then but now i do. that and a lot of other stuff, man i have a lot to do... so my game is just taking a small pitstop (while i wait for komodo† to finish a bit of stuff hes helping with) i was gonna do main menu but i
0そうだね
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