Finally finished this Flappy Bird game. It´s my first game so please don´t mind if it´s made some parts are made in an inconvenient way... I did my best with it however.
Me trying to make a Flappy Bird game... it´s working quite well so far, but I simply can´t work out how to use backgrounds... I tried to use a command like BGPUT (not sure if it really was this...) but an error occurred ("out of range" or so). I really need some help for the backgrounds now... :(
Ehrlich gesagt, wenn du Java halbwegs kannst, dann bringt dir das für (Smile) Basic nicht viel, ist mehr oder weniger so alls könntest du Latein und würdest nen Franzosen sprechen hören und nur ein paar Wörter raushören, die dir von Latein bekannt sind...
Just wrote a program to learn how to write music using SmileBasic. If you know a bit more about Basic than me, please download (public key see in the picture) and comment below to suggest improvements. (esp. for the color-changing feature I added for the text). Thanks already!
Depends on how experienced you are... It would be possible to create a game with persons and objects etc. consisting all only of a single pixle each (I would never play this game) or games with really advanced graphics that even use the 3d-mode of Nintendo 3ds.
Aha... this is basically what I have been hoping to find. You know, I have been practically dying to find out how to use the "real" musical instruments displayed when you open the Smile-tool and select GM (I think it´s called like that), not just beeps, cause obviously I kinda know how to use them... I thought "BGMPLAY" should only be used for playing the preinstalled tunes... Obviously I was...
I know there´s something like MML, but I can´t really understand it (yet...). That´s why I have to resort to programming beeps and so on... I´m going to look what SmileBasic will say when I press help when the cursor is behind MML...
Do you mean SmileBasic or my program? Well, whatever, SmileBasic is a program you can write your own programms/games with in the language Basic. The program I wrote is very simple and adds two numbers.
If you know Java a bit, you´ll know that there each action is seperated from the next with a ";" (eg.: ACTION1(); ACTION2(); ...)so it´s a bit confusing when you´re using basic next...
I don´t know why ? can replace print, but it works just as well. Maybe I should also try to learn the meanings of signs such as ":" or ";", they hinted on the internet that this might be ptetty useful... Thanks though for your help!
This is the first program I made using SmileBasic. It´s pretty simple as I don´t know much about programming with basic yet. Because of this I´d be glad if you could post tips how you manage basic. I´d be very happy (and thankful) if you did so, as I´m desperate for help...