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アメリカ
誕生日非公開
ゲームの腕前上級者
利用したゲーム機Wii U/ニンテンドー3DS
フレンド-/100
フォロー-
フォロワー-
投稿数131
そうだね数225
取得日時

I'm a life-long gamer. As a little kid, I grew up with the insanely hard games of the NES era (probably has something to do with why I hate BS in video games). I have stuck with Nintendo ever since, though I also play games on PC and stuff. I love video games, except when they are frustrating of course. I'm working on becoming an indie game developer in my free time. Hopefully it will work out!

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Ok :)
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Hey Phoenix, you still around here?
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We should have it cover stuff for the Wii U version of SmileBasic when that comes out, too. Maybe 2 built in campaigns, one for each version of SmileBasic and then maybe a random mode that just gives the player some random challenges to solve.
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Cool! :P I hope this turns out awesome :D
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I don't mind if you do it. We could collaborate on design or something too possibly if you want.
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Or it could be a level up system. Where as you level up you unlock more commands.
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So it might be a series of levels where each gives you a task. Then you have to use what you've learned to accomplish it. Maybe there's story behind it. Like technology has improved and a new command has been created for you to use. I think this is an interesting idea.
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What if we gamify learning SmileBASIC?

QBasic on PC was my first language years ago so I'm already familiar, but here is my idea. What if we made a game where you are programming in some scenario, like a robot or something. As you progress in the game, it exposes more commands. The idea is that you are playing a game and learning SmileBASIC at the same time!
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Very cool!!
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If you want to save data for the next time the program is run, you will have to use the SAVE command like TheV360 showed to write that data into a file so you can load it the next time the program is run (using the LOAD command). You can check if the save file exists before loading it too by using the CHKFILE command.
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An array is basically a list of variables. In his code above, he created it with "VAR ARRAY[5]" meaning its a list of 5 variables. You can access any one by writing ARRAY[n]. To set one you might say ARRAY[3] = 2. This would set variable at index 3 to a value of 2. Keep in mind that the indices start at 0 though. So n can be any number in the range of 0-4 in this case to access your 5 variables.
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This looks really cool! :)
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I just stumbled upon this game by chance today and it looks really cool! I have a programming background of course or I suppose I probably wouldn't be so interested in it! lol And even if you don't, its based on the language BASIC, so learning it shouldn't be too bad anyway.
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