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Levi LeviJS
My characters need names lol suggestions? Context: it's an rpg of sorts and I'm not fan of over-the-top fantasy names
3そうだね
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Levi LeviJS
Bottom screen is a little empty, but the right side will display enemy details when they are targeted. First line of sprites shows debuffs, second line shows buffs
1そうだね
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Levi LeviJS
so far so good
1そうだね
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Levi LeviJS
To those who said they would test MOT, and anyone else I guess, the key is NK3XJ4LD. If you test and provide decent feedback, I'll include you in a credits tab. NOTES: d-pad commands not coded yet. This project isn't even a demo, your feedback will help me with the demo. Test what can be tested. Thanks
2そうだね
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Levi LeviJS
Haven't heard from me in a while oops. Here's a status update about where I am in the MOT project. Adding option to swap screens didn't work as well as I'd like so they've been permanently swapped. Then I had to reformat the info screen. Now, adding a little more functionality before it is ready to test.
7そうだね
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Levi LeviJS
Basic gameplay complete! ...for the first floor anyways. I am going to add a 'swap screens' option before I ask for testers
4そうだね
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Levi LeviJS
What y'all think of the top screen so far? What can be improved? Looking for honest feedback
3そうだね
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Levi LeviJS
I have successfully created a single bat that chases you in my dungeon crawl! BTW you move one tile at a time with the d-pad or continuously with circle pad.
7そうだね
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Levi LeviJS
So SPANIM ,"I",, resets SPHOME data while executed. How do I work around this issue?
3そうだね
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Levi LeviJS
Master of the Tower is being redone. Expect a new demo sometime
3そうだね
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Levi LeviJS
Giant spiders because cliches are okay
7そうだね
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Levi LeviJS
The Master of the Tower demo is live. It's a dungeon crawl/rpg. KEY: NKXPAE13 The game should be self-explanatory except that some skills and items will only work on certain characters. Feel free to ask questions and post feedback.
3そうだね
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Levi LeviJS
Is it possible to save an array without the dialog box popping up? I've tried 'FALSE' but that did not work. Asking because there's a lot of data to save and having to click through each box would get annoying...
1そうだね
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Levi LeviJS
Also here is a glance at the bottom screen. Move the smile face sprite past the edge of the screen to scroll the bg. Look for the stairs to progress.
0そうだね
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Levi LeviJS
The pause menu needs some work... maybe for the full game. Dungeon crawl/RPG demo this weekend probably
0そうだね
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Levi LeviJS
bork
6そうだね
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Levi LeviJS
Working on boss designs for my current project. What do you think?
5そうだね
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Levi LeviJS
Hello friends. Question: how do you use the circle pad to move a sprite in only 4 directions (up, right, down, left)?
1そうだね
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Levi LeviJS
So idk what happened, but I don't have the crystal defenders file anymore. I had put a lot of work into it lately and it was the one project I was committed to finishing, but until further notice, it is canceled. I apologize to all who helped me and those (if anyone) who were looking forward to it.
2そうだね
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Levi LeviJS
v 2.0 release this weekend
4そうだね
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