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Tadashi JPNHorrorGamer
アメリカ
誕生日非公開
ゲームの腕前中級者
利用したゲーム機Wii U/ニンテンドー3DS
フレンド-/100
フォロー-
フォロワー-
投稿数57
そうだね数1072
取得日時

Hi! I'm Tadashi! I'm a huge fan of Japanese horror games and a big fan of the Monster Hunter series! (Monster Hunter Tri, 3 Ultimate, Frontier G, GG, G1-G10 and Generations.) Favorite Monsters: MH3U - Plesioth MH4U - Molten Tigrex MHG - Mizutsune MHFG - Kuarusepusu, Harudomerugu, Garuba Daora, Guanzorumu Favorite Weapons: Switch Axe Gunlance Charge Blade Tonfa (MHFG)

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Tadashi JPNHorrorGamer
Working on a Megabyte to Gigabyte Converter I made. Might upload it someday when I finish updating it. :D (Wish I could make the calculation results estimate themselves though.)
5そうだね
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返信[1]
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Tadashi JPNHorrorGamer
Just downloaded it. Great job! This clock is very well done and precise!
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親投稿
Tadashi JPNHorrorGamer
Sorry it didn't work out for you, but it was still a iconic program.
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返信[23]
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Tadashi JPNHorrorGamer
It wasn't necessarily a failure, they did buy it. Also, if I may ask, how did you make the PIN save as a text to the program's file?
0そうだね
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Tadashi JPNHorrorGamer
Upgraded my calculator to Ver 1.02 and switched around things a bit. Trying to think of a new SmileBASIC program to make next as well...
6そうだね
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返信[19]
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Tadashi JPNHorrorGamer
Then try multitasking; Ask your parents if they remember the code tomorrow or at periods throughout the week, if no result, create a plan to collect that paper with the code or (at a time) bruteforce it. Hopefully you'll be able to acquire the code either way. :D
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Tadashi JPNHorrorGamer
Personally, I wouldn't bruteforce it right away (that's alot~ of work): I'd wait a little bit before doing that massive amount of work. Who knows? They just might remember it. Or maybe they wrote it down somewhere or maybe the code's a year or date or something along those lines.
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Tadashi JPNHorrorGamer
:OOO Oh wow, I'm sorry to hear that. Maybe they'll remember soon or there might be a way to dismantle the controls since they don't know...?
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Tadashi JPNHorrorGamer
Good luck! Hope it works! :D
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Tadashi JPNHorrorGamer
Just an idea I thought of (might not be helpful for restricting input) but what if you set an "If" for if the input given by the player was higher than a preset/rational number of blocks? Example: In EDIT Mode: IF ('Input # of Blocks' is higher than... say '100,000 blocks') THEN PRINT "Error: Irrational Number". (I don't think there are games of over 100,000 blocks, to my knowledge.)
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Tadashi JPNHorrorGamer
Sorry that I don't have an answer to your question, but I just wanted to say that your program looks really cool and neat and it'll definitely be handy. If I may ask, when do you plan on releasing this?
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Tadashi JPNHorrorGamer
Alright, I'll definitely try those methods. Learning this language is so fun. :D Good luck on your SmileBASIC projects!
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Tadashi JPNHorrorGamer
Awesome! A slot machine sounds very creative. Yeah, this was my official first program. When I first got SmileBASIC, it was so overwhelming because I didn't even know where to look to learn things for it. For this program, I rewote the entire calculator code and used the glossary for terms I didn't know. How did you learn/study the basics of SmileBASIC? (Tutorials? Manual? Self-taught?)
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Tadashi JPNHorrorGamer
Decided to experiment with SmileBASIC a bit and coded a calculator from scratch. (It's based off the sample one, but I added a bunch of different things.) It was pretty fun making this as I had learned a whole lot more cool and simple things about the SmileBASIC language. Really enjoying SmileBASIC! :D
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Tadashi JPNHorrorGamer
Awesome! I could see this being very useful to many people. Best of luck in acquiring your Parental Controls code with this program!
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Tadashi JPNHorrorGamer
This is really clever and creative. Could fool anyone. Nice job. :D
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