Archiverse Internet Archive
投稿のみ 投稿と返信
前のページ(最近)
1 2 3 4 5 6
次のページ(過去)
返信[8]
親投稿
Blastoise§ Gastly52
Its only 1vsCPU, but here it is.
0そうだね
プレイ済み
返信[7]
親投稿
Blastoise§ Gastly52
Thanks, everyone! The mechanics are basically done though the user interface needs improving.
0そうだね
プレイ済み
返信[4]
親投稿
Blastoise§ Gastly52
This is my Rock, Paper, Scissors, although yours looks better.
1そうだね
プレイ済み
返信[7]
親投稿
Blastoise§ Gastly52
Thank you. Please give me a bit, as my parents have to approve downloads. I'll let you know.
0そうだね
プレイ済み
返信[5]
親投稿
Blastoise§ Gastly52
It still doesnt work
0そうだね
プレイ済み
返信[4]
親投稿
Blastoise§ Gastly52
Heres what i have now
0そうだね
プレイ済み
返信[3]
親投稿
Blastoise§ Gastly52
The purpose is to be a basic raycaster, by using a sprite as the map to be rendered on GPAGE 0,0. Line 18 is used to control the slope of the ray. Look up sprite-based raycasting on Scratch for more.
0そうだね
プレイ済み
返信[2]
親投稿
Blastoise§ Gastly52
What?? Its not sanctioned by sbs if thats what you mean
0そうだね
プレイ済み
プレイ日記
Blastoise§ Gastly52
OSP Competiton: Here's my entry. You reload with B and fire with A.
1そうだね
プレイ済み
プレイ日記
Blastoise§ Gastly52
Does anyone know how to read the color of a specific pixel on the sprite screen?
0そうだね
プレイ済み
プレイ日記
Blastoise§ Gastly52
This throws an overflow on line 18 after looping for a second. Thoughts?
1そうだね
プレイ済み
返信[4]
親投稿
Blastoise§ Gastly52
the one problem is that it never exits the loop if it doesnt hit anything, so you may want to change that.
0そうだね
プレイ済み
プレイ日記
Blastoise§ Gastly52
Test Chamber 3: Intro to Barriers These actually work opposite of those in Portal, allowing Portals to go through but not the player.
4そうだね
プレイ済み
返信[2]
親投稿
Blastoise§ Gastly52
you would obviously have to change spcol to your own enemies/walls, and change the sprite it "fires" to your bullet
0そうだね
プレイ済み
返信[1]
親投稿
Blastoise§ Gastly52
See if lines 84-102 help. ABXY aim, and L fires. X,Y is your position, and W,Z is the end point of your line(where you aim at) created by a GLINE X,Y,W,Z,RGB(255,255,255) (not shown).
0そうだね
プレイ済み
プレイ日記
Blastoise§ Gastly52
Test Chamber 2: Intro 2 Lasers
2そうだね
プレイ済み
プレイ日記
Blastoise§ Gastly52
I'm trying to convert this PortAL game to 3D. Can someone please explain raycasting?
1そうだね
プレイ済み
返信[1]
親投稿
Blastoise§ Gastly52
whut is that
0そうだね
プレイ済み
プレイ日記
Blastoise§ Gastly52
TicTacToe complete! Still can't best the AI.
3そうだね
プレイ済み
トピック
Blastoise§ Gastly52

Help Rendering 3D Spaces/Objects

Does anyone know how to make it look as though you are within a room? I want to eventually make Portal-style test chambers w/ objects, but I want to start out simpler. Please let me know.
0そうだね
プレイ済み