Honestly, this would make a great favorite post!
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why is there always a undertale fan to judge someones opinion for not liking the game. And I like the game, that fandom needs to calm down.
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thats not a bad thing, that's what this community is for, you can find people who willing to help you out, especially if you're trying to make a great game or program.
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yeah, people with a N3DS usually experience the game being really fast. The guy who coded the game made this on an original 3DS.
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It plays just like the arcade version, except it has health for you and the opponent. most opponent battles have songs that fit with the character and you have to defeat them before the song ends. But while doing this, opponents will put stuff in front of the board or just change the way the notes come in.
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This is great, need to get use to button controls with this game though...
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ok noob question, how do you change fonts in smilebasic? I've used petit computer before, but some things in this version are changed.
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So just use SPANIM if I need sprites to animate simultaneously at there own will, but if I use a FOR loop, they'll probably move one at a time, is that right?
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this looks familiar, also does a "For To" loop do good for sprite animation?
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its one those tanks from that game projared reviewed isn't it?
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Dude! this is so nostalgic for me, you have my full support in creating this!
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It's a gachapon(capsule machine) program I've been working on.
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