HexaDodge [2E8X7N3V]
Version Demo 3
All inspirational credit goes to Terry Canavagh for making such a great PC game
What's new?:
-Highscores
-Graphics more polished
-Walls are more similar to those of Super Hexagon
-A new song in the library
-Guitar removed from selection screen
Any suggestions? Comment below!
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HexaDodge [KSJJX3D]
I give all the inspirational credit to Terry Cavanagh for making such an amazing PC game
Very early build :P
Credits on bottom screen
[LEFT] Move player token left
[RIGHT] Move player token right
Dodge walls, how many points can you rank up before you hit a wall :?
Now I'm finally done :) Won't release this 'till tomorrow cause I need my rest :P Welp, here's a screenshot of the mainmenu, have fun looking at it for 12 hours
An update on Shmexagon(new name, have a better one, comment below). If anybody is willing to send in music resources, I'd be glad :) (has to be fast paced and energetic :P)
Jeeze, the things in N# are amazing when stacked next to SmileBASIC, honestly, I might start using this over SmileBASIC one day(once I'm experienced with N# and understand what I can get out of it :P)
A reference guide to an upcoming minimalistic language compiler(This is just the starting point), note that the program automatically is in strict mode and clears the screen with ACLS
Jewel Version 0.1.7.5 was released a while ago, so might as well give it to Miiverse now, if you want to know what's new in 0.1.7 read the changelog.
What's new in version 0.1.7.5:
-MATE start menu
-Supports custom desktop background images
-Bugzz are fixed
What do you want in 0.1.8, comment below(pls also report bugzzz).
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I wonder, why the heck is Petit Computer 3 its own thing from SmileBASIC; does Smileboom think they can get away with Japanese exclusives :/ Anybody know why they're two DIFFERENT applications?