wait so you made 300+ lines of code just for this.?.? cool so its like an alternative to loading maps, (btw im learning a lot from your games code) that is if im understanding it right.. so any non decorative uses? ..? that and the like blah$ stuff, i skipped that part so im learning that... strings..? im making my games menu, like options, credits, codes, map, settings and ingame stuff.
so parts of my menu is done but i would like help on making some arrow thing(y) to show what bar is selected, im also working on enemy and player based defence, its simple-ish still working on it... back to the menu, so just so that when i press up or down it changes what bar the arrow is on, and a way to detect what one so i can (if) arrow is on (idk, lets say settings..) then blah blah blah.
"Hello?" text adventure type game. Basic chat selection shown above. Game takes place in a universe where 'the pill' can wipe every last memory from our minds. Dwelve into the physiological advantages and disadvantages as your friend decides to take 'the pill'. Find out about the political stands of Pro-pill and No-pill. Would you take the pill?
*Update 1.9.7!* The Betaverse Program. (or TBP for short) TBP is a secret code locked option, ONLY for main devs. Has DLC like content, future update info, sneak peeks and much more ok so we can move around now... so lets start the process of telling what one im on and making it do stuff by pressing A when on certain options, this should be fun.. no really, it will be fun. defence is coming next