Oh... That is a terrible spawn...
Anyone have any input on the best strategy to avoid this?
So far, intense wiggling is ineffective. (wiggling the physbody for a few frames and check collision)
how can people make such great games and all i can do is display text and make a time counter? eh, i guess i will learn, eventually. look out for new games from BrettBrand™! they will come out, sometime
I am currently developing a Wii-like program for the 3DS. I have made a moving cursor, and I need help with selecting things a cursor that I already made. Any help would be greatly appreciated.
finaly got back into programming and reorganized my code and am making a turn based battle engine so that adding new enemys,party members,items,moves extra will be as easy as pie when the next demo is out you can use it too aslong as you give me some credit .